Technology content trusted in North America and globally since 1999
7,875 Reviews & Articles | 58,626 News Posts

Latest Technology Content

TRENDnet Four Channel DVR Kit Review

TRENDnet Four Channel DVR Kit Review

After security for your home? Check out TRENDnet, they have put together a good entry-level platform for a small home or office.

TweakTown News Posts - Page 1

PUBG released on iOS and Android in the US

By: Jak Connor | More News: Gaming | Posted: 20 mins ago

The mobile version of PUBG has finally been released to the iOS Apple Store and Google Play Store for users in the US. The battle royale success will now compete with the recently launched Fortnite on iOS devices.




Users that are interested in competing for the chicken dinner on their phones will be glad to know they will be using a completely identical port from the PC version. The game is "An authentic port of the PC version. 100 players are dropped on an enormous 8x8 km battlefield. Players fight to survive and eliminate each other through strategy and skill. The last one standing wins! Winner Winner, Chicken Dinner!"


PUBG mobile will still be using Unreal Engine 4 and will also be able to run on any iOS device iPhone 5s and above, this also includes iPad Air or an iPad Mini.

Continue reading 'PUBG released on iOS and Android in the US' (full post)

NVIDIA teases 'future generation GPU architectures' at GDC

By: Anthony Garreffa | More News: Video Cards | Posted: 1 hour, 5 mins ago

It wasn't too long ago that I exclusively reported that NVIDIA would release a new GeForce graphics card at GTC 2018, which is next week by the way, and now we might have a hint at confirmation according to NVIDIA.




The company has just announced its new RTX platform, a new "highly scalable" solution for raytracing technology that will "usher in a new era" of real-time raytracing. The problem is, RTX supports older graphics cards, with NVIDIA stating that RTX will be locked to "Volta and future generation GPU architectures".


Now that we've seen NVIDIA unveil their new RTX solution, Pascal GPU owners aren't going to be happy. This means to run any of the RTX-powered games released in the future you'll need a new graphics card, as there are no consumer graphics cards on the market that are capable of RTX.

Continue reading 'NVIDIA teases 'future generation GPU architectures' at GDC' (full post)

Kingdome Come: Deliverance mod brings 'Ultimate Realism'

By: Jak Connor | More News: Apps | Posted: 1 hour, 20 mins ago

Kingdome Come: Deliverance already being a somewhat difficult game has just had the option of making it even harder made available to those who are game enough to walk down that road.




The mod titled 'Ultimate Realism Overhaul' will make for the players character to be hindered in almost all forms of progression throughout the game. Examples of this would be boosting the stat requirements for all items, venderos pay you less money, blocking difficulty is increased and an overall slower leveling pace is added.


The results of this difficulty increase is that players will be forced to sleep in the street, this could cause a much more rewarding feeling or drive to completing the extremely challenging early game. Its suggested that this mod is for players that have already completed the game more than once, but if you are after the true 'rags to riches' feeling jump straight into it here.

Hunt: Showdown displayed in the amazing CRYENGINE V demo

By: Jak Connor | More News: Gaming | Posted: 2 hours, 20 mins ago

Crytek has released on the CRYENGINE YouTube Channel a demo video that showcases the amazing capabilities of their new CRYENGINE V.



The game that is featured throughout the demo is no other than Cryteks latest example Hunt: Showdown. The video shows available assets, Vulkan Renderer and voxelization.


As you progress more through the demo we can see that Hunt: Showdown will be featuring the touch bending, Vegetation Detail Bending, Terrain Blending, Steam Integration functionalities and PFX2.

Continue reading 'Hunt: Showdown displayed in the amazing CRYENGINE V demo' (full post)

God of War could be the best looking game on the PS4 Pro

By: Jak Connor | More News: Gaming | Posted: 3 hours, 20 mins ago

The developers behind the upcoming God of War game have released a 15 minute gameplay video on the official PlayStation YouTube channel, from the seen gameplay the new title could be the best looking game on the PS4 Pro.



According to Digital Foundry, the team that "specialises in game technology and hardware reviews" has said that that the upcoming title from Santa Monica Studios "is shaping up to be one of the cleanest games on the platform."


Digital Foundrys analysis of the 15 minute video that was released by Sony seems to have found that God of War will be featuring "check-boarding rendering to reach a native 4K pixel count."

Continue reading 'God of War could be the best looking game on the PS4 Pro' (full post)

Nimbus Data launches 100TB SSD, servers house 100PB easily

By: Anthony Garreffa | More News: Storage | Posted: 4 hours, 9 mins ago

Nimbus Data has just announced the world's largest SSD that completely trumps the recent 30TB SSD from Samsung, with their new ExaDrive SSD that packs an insane 100TB.




The new ExaDrive 100TB SSD was made for data centers and edge servers for IoT services, with the 100TB of storage holding up to 20 million songs - or as TheNextWeb frames it "about half of Spotify's catalog of streaming music". Insanity.


Nimbus Data made the drive to consume 85% less power per TB of storage, so that enterprise users can use many more of them, use less power, and less physical space in their server racks. A standard rack with these new ExaDrive 100TB SSDs will hold an insane 100PB of storage, that's 1000TB folks.

Continue reading 'Nimbus Data launches 100TB SSD, servers house 100PB easily' (full post)

Microsoft looks to the future with DirectX Raytracing (DXR)

By: Anthony Garreffa | More News: Video Cards | Posted: 4 hours, 44 mins ago

GDC 2018 - Microsoft announced their new adventures into DXR at GDC 2018, with DirectX Raytracing being the DX12-based standard for Raytracing with AMD and NVIDIA both throwing their support behind DXR.



NVIDIA will have its own side of things with RTX, a collective of software and hardware algorithms to push raytracing on their Volta GPU architecture, which isn't in consumer form right now. Volta is a professional grade GPU architecture and from my various sources information, it won't be coming to the consumer GeForce side of things ever, so we should see some Volta-esque technology inside of their next-gen Turing GPU architecture.


For those of you that don't know what raytracing will deliver, or what it's even capable of, check out the embedded video above for a tease of what's to come. This demo comes from a collaboration between Quantum Break/Max Payne developer Remedy, along with Microsoft and NVIDIA.


In the video, Remedy makes an amazing use case scenario from their in-house Northlight graphics engine with "all of the raytracing effects enabled and with increased sample counts". Beautiful. The developer adds that the "technology remains at research level, and as such it is far from being implemented into a video game, but it is an intriguing glimpse of things to come".

Continue reading 'Microsoft looks to the future with DirectX Raytracing (DXR)' (full post)

Coca-Cola, US gov use blockchain to enforce worker rights

By: Anthony Garreffa | More News: Cryptocurrency & Mining | Posted: 6 hours, 39 mins ago

Coca-Cola is swirling into a new direction in its stamp down on forced labor by adapting new friends in the technology space by teaming up with the US State Department, and a group of cryptocurrency organizations.




The soft drink giant has teamed with Bitfury Group, Blockchain Trust Accelerator, and Emercoin for a launch pilot project that will use blockchain technology to enforce worker rights. This would see Coca-Cola using blockchain's distributed ledger technology to form a secure, decentralized registry for workers and their contractors.


Coca-Cola is leading the initiative as they've promised 28 national studies on labor and land rights for its sugar supply chains by 2020. The US State Department will provide Coca-Cola with their expertise on labor protection, while both Bitfury Group and Emercoin will be making the blockchain platform.

Continue reading 'Coca-Cola, US gov use blockchain to enforce worker rights' (full post)

TSMC feels the cryptomining mining chip crunch

By: Anthony Garreffa | More News: Cryptocurrency & Mining | Posted: 7 hours, 40 mins ago

TSMC is seeing their production facilities completely taken over for cryptocurrency chip production, with Q1 2018 demand currently at very high levels for 12/16nm GPUs and ASICs for cryptocurrency mining.




DigiTimes reports: "TSMC has obtained the majority of orders for custom ASICs for cryptocurrency mining, but tight supply at the foundry has prompted several ASIC developers, such as Baikal Miner, to shift their orders to Samsung Electronics", according to their sources.


Bitmain has continued to push cryptocurrency mining chip production, overflowing from their orders to request TSMC to make mining chips for them. Bitmain are the #1 Bitcoin mining solution in the world, and have been making chips at maximum capacity for months now.

Continue reading 'TSMC feels the cryptomining mining chip crunch' (full post)

Oculus Go standalone VR headset should debut in May for $199

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: 8 hours, 41 mins ago

Oculus unveiled their standalone VR headset last year, and now it seems Facebook will be launching the Oculus Go standalone VR headset during their annual F8 developer conference in May.




Variety reports that the new F8 conference has Facebook teasing "the biggest AR / VR news from Facebook to date".


The Oculus Go will cost $199 when it launches, forming into the Oculus-powered family of VR headsets including the Gear VR for $129, and the full blown Oculus Rift for $399.