Latest Technology Content
NVIDIA's second Turing GPU in the GeForce GTX series is here with the GeForce GTX 1660.
NVIDIA's second Turing GPU in the GeForce GTX series is here with the GeForce GTX 1660.
SEGA is gathering some feedback from its community through a brand new survey that will help determine "the next steps" for some of the companies most popular titles.
The survey consists of many practical questions that SEGA will be taking into account to determine which franchise should have the most time thrown into for future development. An example of the one of the questions is; "Which games do you want to see more new content for?". SEGA then proceeds to give selectable options for franchises such as; Sonic the Hedgehog, Yakuza, Super Monkey Ball, Bayonetta, Virtua Fighter, Total War and many more.
Follow-up questions that are included within the survey regard which titles fans would want to downloadable content made for, and which franchise could do with a remaster or a sequel. Other questions include what format (downloadable or physical) do gamers usually purchase their games in, and how often collectors editions are bought. SEGA will be taking the data from this survey on-board and it will certainly influence what the Japanese developer will be spending their time on in the future. If you are interested in giving some answers to SEGA, you can give some answers to SEGA here.
One of the most sought after releases in the gaming community is the third installment into the legendary Half-Life series. Now, Valve's CEO has just teased when that might happen.
Valve's CEO, Gabe Newell has decided to answer some fans questions through his email. Surprisingly enough Newell answered quite a few questions from fans, some examples include; What is your favorite toothbrush? what is your favorite pokemon? how was the process of working with 343 and Microsoft to get Halo on Steam? Answers in respective order are; Black, Snorlax and "The credit for this goes to Phil Spencer and his team at MS. They made it happen, so, yes, it was simple for us."
Included within one of Newell's emails was a question regarding the existence of Half-Life 3 and whether or not the person asking would see one before their life ends. The email read; "Was just wondering, will I be able to play a new chapter of half life before my life ends? Im 32 now." Newell answered quite simply, saying "Just don't die in the next 5 years or so ;)". Now that is quite the tease, could this be a next-gen Half-Life 3 that everyone has been patiently waiting for? Or a rebooted Half-Life VR game? Who knows, but we are sure to find out within the next 5 years.
The release of Mortal Kombat 11 is just around the corner and to prepare the game for launch NetherRealm Studios is holding a closed beta. Here is what is required for you to enter.
MK11 online stress test is done. Thanks everyone.... Your feedback will absolutely help us make #MK11 better for when it launches next month!— Ed Boon (@noobde) March 18, 2019
Next up is the Closed Beta which begins March 28. You can find details here...https://t.co/U8hf9HUkAdpic.twitter.com/P2xEmBZOn1
Firstly, Ed Boon, NetherRealm Studios' Director has posted to his Twitter detailing the closed beta and also a recently completed stress test. According to Boon, the Mortal Kombat 11's closed beta will be beginning on March 28th and will be running for 3 days. The beta will be following a recently completed stress test which has provided feedback for NetherRealm that is going to make Mortal Kombat 11 much "better".
The post from Boon also details the upcoming closed beta. We can see from the image released in the Twitter post that only certain regions will be able to enjoy the beta. The details for what is included within the closed beta have not be disclosed but according to the FAQ for what the closed beta is players will experience "an early sample of Mortal Kombat 11 before the game launches." A requirement to access to the closed beta will be the full purchasing of one of three variants of Mortal Kombat 11. The Mortal Kombat 11 beta is planned for March 28th and March 31st, it will also only be available on PS4 and Xbox One. PC players have been left out and will have to wait until the release of Mortal Kombat 11 on April 23rd.
While Facebook is currently on a full frontal assault against hate speech, explicit content and fake accounts, there is another category that it will be taking responsibility for removing. Revenge porn.
According to an announcement from Facebook 's Global Head of Safety, Antigone Davis, Facebook will soon be implementing a new form of AI. This new AI will be targeting "non-consensual intimate images" or "revenge porn" of people to protect them against public shame and online abuse.
The move from Facebook to stop "revenge porn" is to minimilze the amount of online abuse its userbase is currently experiencing. A survey that consisted of a sample size of 1606 people had "61% of respondents said they had taken a nude photos/videos of themselves and shared it with someone else" and that "23% of respondents were victims of revenge porn." The survey also details that "93%" of the victims suffered "significant emotional distress" and "42% sought out psychological services." Facebook has created a new hub called "Not without my consent" for victims to report their images/video, a link to that can be found here.
The official gameplay trailer for Sekiro: Shadows Die Twice has been released onto the PlayStation YouTube Channel and showcases what it is going to be like to step into the shoes of a Shenobi.
Just last week FromSoftware and Activision released the launch trailer for Sekiro: Shadows Die Twice and now just a couple of days out from launch we have the official gameplay trailer. The gameplay trailer gives us a great synopsis of what players can expect from the main protagonist 'Wolf' and the story that surrounds him. The trailer is broken up into three separate parts; story, the shinobi prosthetic and combat.
Starting off, the trailer explains that players will be sworn to protect a character named the 'Divine Heir' at any cost, even his life. Just touching on what the story contains we jump straight into the prosthetic arm and the capabilities that surround it. We learn that players will be able to customize their arm to suit their play-style. Options include; grappling hook for versatility, heavy axe to break shields, spear to drag enemies closer, shurikens to stagger enemies, firecrackers to confuse enemies, and the ability to be able to deflect attacks with the shield umbrella.
Google's new game streaming platform could change the world of gaming forever with one feature.
Google plans to reveal its new gaming platform at GCD 2019 tomorrow, but sources have revealed some new info ahead of the event. Key sources tell Kotaku's Jason Schreier that Google's service, which is centered around its cloud-powered Project Stream subscription, may let viewers interact with their favorite live streamers in a way that's quite revolutionary.
The service could essentially let streamers share their save files and in-game progress with viewers, letting fans pick up right where influencers leave off or jump right into the segment that the streamer is playing in real-time. This feature would effectively let viewers play along with streamers on their own consoles, laptops, desktops or phones, and could even match them up with influencers in online multiplayer games.
Qualcomm will reportedly be showing off new standalone wireless VR headsets at GDC 2019 according to the latest rumors, and they will also be able to connect to your PC.
The new reference design VR headsets from Qualcomm are reportedly called Boundless XR, which is a new reference design headset that will not only offer 6DoF (six degrees of freedom) but they'll also work with your PC through a super-fast 60GHz connection, and will be powered by Qualcomm's own Snapdragon 845 processor.
Qualcomm claims that latency will be low at 16ms, and should take some of the processing heavy lifting from your PC thanks to the on-board Snapdragon 845, but we don't know how much it will offload. The PC or console that you're connecting the Qualcomm VR headset will need to support 802.11ad Wi-Fi, and run Qualcomm's own software.
GTC 2019 - NVIDIA unveiled a cute little AI computer today at its own GPU Technology Conference, with the introduction of the Jetson Nano.
The new Jetson Nano is an entry-level AI computer that NVIDIA will sell to developers for just $99, where inside NVIDIA is using an 128-core Maxwell GPU and quad-core ARM A57 processor that is capable of 472 gigaflops of processing power for neural networks, high-res sensors, and other robotic features.
It'll be a power-sipping PC requiring just 5W of power, can run Linux out of the box, and supports a bunch of different AI frameworks. It'll also house 4GB of RAM, 1GbE port, and I/O that you'll need to attach cameras and other devices to it.
NVIDIA's new Jetson Nano is $99 for individuals or $129 for the "production-ready" units that companies would use and deploy.
In a move that could fuel an entire new generation of cinema, Paramount Pictures has sent a letter to cinemas across the US asking to kick off a series of tests to see what is the fastest frame rate their projectors and screens support.
The reason? Paramount wants to see Ang Lee's new movie 'Gemini Man' in 120FPS, as he shot the movie in the super-FPS format. Back in 2016, Lee released Billy Lynn's Long Half Time Walk in 120FPS but there were only 12 cinemas across the entire world that could handle the 120FPS speeds, and only two of them were in the United States.
Gemini Man would be an exciting movie to kick off the 120FPS craze, with Will Smith, Mary Elizabeth Winstead and Benedict Wong starring. Paramount is confident in the movie, which will drop on October 11. The letter that the studio sent to cinemas however, claims the high frame rate (HFR) version of the movie is a "turnkey experience" for cinemagoers.
GTC 2019 - NVIDIA showed off something very close to my heart at GTC 2019 this year, with a real-time ray tracing powered version of Quake II demoed.
The company has created a demo of Quake II that uses NVIDIA's RTX technology as well as HDR, something else NVIDIA inserted into id Software's iconic shooter. NVIDIA explained that the original lighting in Quake II was baked and static, but when ray tracing is enabled the entire environment comes alive and looks completely different from the work id Software did in the 90s.
We have beautiful dyanmic lighting that creates realistic reflections and shadows, all of which are visible across the envrionment in the game be it walls, floors, or windows. NVIDIA explains: "We've introduced real-time, controllable time of day lighting, with accurate sunlight and indirect illumination; refraction on water and glass; emissive, reflective and transparent surfaces; normal and roughness maps for added surface detail; particle and laser effects for weapons; procedural environment maps featuring mountains, sky and clouds, which are updated when the time of day is changed; a flare gun for illuminating dark corners where enemies lurk; an improved denoiser; SLI support (hands-up if you rolled with Voodoo 2 SLI back in the day); Quake 2 XP high-detail weapons, models and textures; optional NVIDIA Flow fire, smoke and particle effects, and much more!"